world
	New()
		..()
		spawn(1)
			var/list/states = icon_states('graphics/backgrounds.dmi')
			var/max = states.len
			for(var/turf/t in world)
				t.icon_state = states[rand(1,max)]


turf
	icon = 'graphics/backgrounds.dmi'
	//icon = 'graphics/background.gif'